buffer
new(size: usize)
- creates a new buffer with the specified capacity.get_events()
- returns a mutable reference to the buffer's event handler.add<T: Any>(object: T)
- adds the object to the buffer if there is space, returning an error if the buffer is full.get<T: Any>(index: usize)
- retrieves the object at the given index, returning a reference to it without modifying the buffer.peek<T: Any>(index: usize)
- inspects the object at the given index without removing or modifying it.remove(index: usize)
- removes and returns the object at the given index.remove_by_type<T: Any>()
- removes and returns the first object of the specified type from the buffer, if found.swap(index1: usize, index2: usize)
- swaps the objects at the given indices.clear()
- removes all objects from the buffer.len()
- returns the number of objects currently in the buffer.is_full()
- returnstrue
if the buffer has reached its maximum capacity.is_empty()
- returnstrue
if the buffer is empty.contains<T: Any>()
- returnstrue
if the buffer contains an object of the specified type.iter()
- returns an iterator over the objects in the buffer.items_of_type<T: Any>()
- returns a list of references to all objects of the specified type.capacity()
- returns the maximum number of objects the buffer can hold.resize(new_size: usize)
- changes the buffer's capacity to the specified size, returning an error if the new size is smaller than the current number of objects.count_by_type<T: Any>()
- returns the number of objects of the specified type in the buffer.
Last updated